the false action does work, it does activate the skin constantly when i manually deactivate. it's the "true" action that doesnt work or even seem to be detecting anything at all, i suspect the AudioLevel isnt actually being checked so it just defaults to false
When you stop or at least pause the playback, the [MeasureAudio] is returning 0. In this case should be executed the IfTrueAction. By this, the measure should be deactivated.thanks this looks like it does what i want, i'm just trying to get it to work
When you later start the playback (or in any case your system does play a sound, whatever that sound is), if you're using the correct form of the IfFalseAction option (as proposed by both, RicardoTM and me), the skin is reactivated.
If you say the IfFalseAction does work, this means the skin is activated, but never deactivated? If you manually deactivate it, after a pause and restart of playback, the skin is reactivated?
To be honest, doesn't really make sense. Please describe us what you do and how the skin is behaving.
Statistics: Posted by balala — Today, 6:52 pm